Tuesday, April 8, 2008
So no great inspiration struck and I continued with my Death game, now called Soul Capture. I almost have it working how I want. There is just an issue with moving to the next level and with the player's lives. You know...the kind of important stuff, but whatever. I am so close which makes it more frustrating. I may have to get rid of a secondary element I added to make the game more complex, because before I added it the level switching worked properly.